//
//  GB_UserBaseInfoData.h
//  MELive
//
//  Created by 郭宝 on 16/10/24
//  Copyright (c) __ORGANIZATIONNAME__. All rights reserved.
//

#import <Foundation/Foundation.h>

@class GB_UserBaseInfoUseraccount,GB_UserBaseInfoUserbasicinfo,GB_UserBaseInfoUseralbum;

@interface GB_UserBaseInfoData : NSObject

@property (nonatomic, copy) NSString *gameName;

@property (nonatomic, assign) NSInteger followCount;

@property (nonatomic, strong) GB_UserBaseInfoUserbasicinfo *userBasicInfo;

@property (nonatomic, copy) NSString *userCoverList;

@property (nonatomic, assign) NSInteger gameId;

@property (nonatomic, strong) NSArray<GB_UserBaseInfoUseralbum *> *userAlbum;

@property (nonatomic, assign) BOOL remind;

@property (nonatomic, assign) NSInteger liveCount;

@property (nonatomic, assign) NSInteger otherToMineRelation;

@property (nonatomic, copy) NSString *roomId;

@property (nonatomic, assign) BOOL privilegeRed;

@property (nonatomic, assign) NSInteger liveVisibleCount;

@property (nonatomic, assign) NSInteger relation;

@property (nonatomic, assign) NSInteger fans;

@property (nonatomic, assign) NSInteger distance;

@property (nonatomic, strong) GB_UserBaseInfoUseraccount *userAccount;

@property (nonatomic, assign) BOOL kickOut;

@end